Map - Board Game
Basically, we want to map out all the playful places in the community, and highlight the uniqueness of each place, to show the complementary relationship between different spots. Based on these, we use an attractive medium and interactive method, that is, a board game, to wrap the above core ideas, so that children can subtly learn where else to play and the special features of each place in entertainment or even competition.
The basic rules are, at the beginning, each player can get a stamina card which contains a certain amount of points, and each place they explore during the game costs a certain amount of 'power'. When the stamina points are exhausted, the game is over. Take turns rolling the dice to move forward, each time players reach a place, they can either explore it or skip it. Choosing to explore can get them special cards unique to that place, and the scores and element types marked on the cards will affect the final score.
Worldview - Live Game
We wish that the children should be able to really explore those open playable space and discover their own unique points of interest, and we wanted the process to be fun and stimulating for them, so we looked at the design rules of some themed playgrounds and games and found that having a good backstory and worldview was an essential part of these games to enhance the sense of immersiveness and purpose, thus enhancing the play experience. We therefore combined this idea with a well-konwn historical story of the Three Corners adventure playground and designed a more macro story that is set in the community at large, giving children and parents tasks to complete as they explore, thus stimulating their desire for field participation. By doing this, we actually transformed the whole community into a playground.
Worldview: "A long, long time ago, a severe fire hit a place called Three Corners and caused serious damage. Therefore, people built a powerful, specialised fire fighting robot to protect this place". Many years have passed and the robot has been destroyed by mysterious forces, so to avoid another tragedy, people are calling the explorers to come to three corners, repair the robot and protect the world.
The basic rules are, players can get the game manual from Three Corners, which will introduce the worldview of this live game in detail, . Players carry their passports, follow the map to find places to explore, and search for & collect stamps. After the players complete the collection, they need to return to the Three Corners to complete the entire story and get rewards.